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darwiz
03-12-2009, 12:53 AM
Hi all.


Example : a jump rope.

Imagine 3 objects :

Object 1 : a regular box, simulating the left handle of the jump rope.
Object 2 : a regular cylinder, simulating the rope.
Object 3 : a regular box, simulating the right handle of the jump rope.

I would like to bind the vertex on the left side of the rope, to left handle, and bind the vertex on the right side, to the right handle.

So, if i move a handle, the rope will deform.

Anyone have an idea how to do this ?

Thank you :)

cboath
03-12-2009, 02:50 PM
SplineIK - gives a good setup of how to use it in the help file.

darwiz
03-12-2009, 03:57 PM
Thank You Cboath =)

SplineIK is a good way, i think i will manage with it :)

Thanks again !

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03-12-2009, 03:57 PM
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