BrettAlex
07-06-2003, 08:14 AM
ok I am trying to learn xsi and am having a bit of trouble here.
What I am trying to do is split a quad polygon, extrude it and than scale the 2 new faces in the same direction - but I dont want them stuck together if you know what I mean.
I create a polygon mesh primitive. Then I enter edge mode by pressing "e" and select the top and bottom edge of one of the faces on the side of the cube.
I then right click and do a split edges with split control. Than I deselect all, than press "U" for polygon mode and select both of the new faces. I than go into "extrude along axis".
Heres where the trouble starts - when I click transform and
move any of the scale sliders the 2 selected faces dont scale in the way they should - in other words one face scales up and down and the other scales sideways. This is if I uncheck the merge option. If I leave the merge option checked, the faces scale in sort of a diagonal way, still nowhere near what I want.
Any help would be greatly appreciated !
Thanks,
Brett
What I am trying to do is split a quad polygon, extrude it and than scale the 2 new faces in the same direction - but I dont want them stuck together if you know what I mean.
I create a polygon mesh primitive. Then I enter edge mode by pressing "e" and select the top and bottom edge of one of the faces on the side of the cube.
I then right click and do a split edges with split control. Than I deselect all, than press "U" for polygon mode and select both of the new faces. I than go into "extrude along axis".
Heres where the trouble starts - when I click transform and
move any of the scale sliders the 2 selected faces dont scale in the way they should - in other words one face scales up and down and the other scales sideways. This is if I uncheck the merge option. If I leave the merge option checked, the faces scale in sort of a diagonal way, still nowhere near what I want.
Any help would be greatly appreciated !
Thanks,
Brett
