PDA

View Full Version : Characeter WIP


EvilDan
01-14-2002, 03:09 AM
Here's the character I'm working on. Long way to go, hopefully you guys can give me some tips. BTW thanks to Martin-k, and Pascal and the rest of the folks that have posted here and at Spiraloid, you guys kick ass. I lurked around there for while, you guys are great inspiration. Anyway here are the pics..
http://members.fcc.net/duckman/head.jpg

http://members.fcc.net/duckman/test.jpg

all Polys, max4+ Meshtools

alben
01-14-2002, 04:34 AM
it look really good. i really like the expression on the first guy and the contrast in body parts of the second character. Awesome stuff. Cannot wait until you are done.

LordIron2k
01-14-2002, 07:39 AM
looks like an ogre

epatnor
01-14-2002, 07:57 AM
I really like the phat look on the first guy! Definetely an ogre - or a corpulent orc..?

Continue your work please! :)

EvilDan
01-14-2002, 01:14 PM
Yep its an orgre. Maybe I should have done something else considering the popularity of LOTR right now heh. Thx for comments.

Airflow
01-15-2002, 07:28 AM
Real nice mate, now give him a tiddly walk cycle :)

JoBbE
01-15-2002, 09:46 AM
lol great character!
gotta make him either a parody of 'the typical us army general' (I know that this is a steriotype but hopefully you know what I mean , this my-grandmother-would-run-faster-than-you-shitheads-type you often see in movies ;) )
or a dancer / singer who loves everybody and wouldn't be able to kill anything living

well you don't have to make him anything like that but at least it'd be funny :D

epatnor
01-16-2002, 07:49 AM
Yeah, in the bottom image he looks like a ballet dancer!!! :D :D :D

Awesome if animated with ballet movements!!!

EvilDan
01-16-2002, 11:59 AM
Ballet Dancer LOL!! That would be pretty cool actually, might try it.

Daxx
01-16-2002, 12:05 PM
huhuhuhuhuh Castle Wolfenstein? uhuhhuhu

Good!!

CGTalk Moderation
01-13-2006, 12:26 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.