View Full Version : Sketchbook Thread of SAURON - 2D/3D
BelalSaeed 03-07-2009, 10:39 AM Hi everyone,
i decided to open a sketchbook here so as to put all my works so need your C&C on my works
most of works will be 3D and I'll try put 2D sketch as much as possible
would like to share my crazy goat still in progress...
http://i804.photobucket.com/albums/yy322/BelalSaeed/goat.jpg
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Intervain
03-07-2009, 05:13 PM
haha a crazy goat :) - I like those so I'm looking forward to more for sure. Great to see you opened a SB
ahmedmax
03-08-2009, 05:25 PM
very good work it is pro man:)
BelalSaeed
03-08-2009, 09:47 PM
Magda - thanks very much and thanks for your words :)
Ahmed - thanks my friend :)
today i tried to make head but i decide to make it different a little i got a concept from character "Wolverine" but i make it different away from it and here it's still in progress...
-
-Bel
ForzaInter
03-10-2009, 04:40 PM
I like the cartoony goat very much! :D
Looking forward to see progress with Wolverine ;)
Cool sculpts!
Let's see some 2D as well :bounce:
BelalSaeed
04-09-2009, 09:49 PM
Hi guys,
ForzaInter - thanks a lot, i'll put progress with Wolverine soon
NR43 - thanks very much now i going on some 2d works and i'll put it
BelalSaeed
04-18-2009, 09:36 PM
Hi guys,
this is my try to do a Warrior ,for a day ago i have started by make details on his face
so i put it to get your comments & critique
http://www.belalsaeed.com/belal/Gallery/wip-Warrior.jpghttp://www.ahmedmax.com/belal/Gallery/wip-Warrior.jpg
http://www.belalsaeed.com/wip-Warrior-1.jpg
BelalSaeed
05-12-2009, 11:35 PM
Hi guys,
I used 3d studio max for the base model and worked it with Zbrush 3.1 and I used photoshop cs 2 where I ajusted all the color and Compositing. but I wasn’t really happy to Make Brian :scream:
Comment and critic are welcome
Brian
http://www.belalsaeed.com/belal/Gallery/Brian-c.jpghttp://www.ahmedmax.com/belal/Gallery/Brian.jpg
http://www.belalsaeed.com/belal/Gallery/Brian.jpghttp://www.ahmedmax.com/belal/Gallery/Brian-Bel.jpg
-Bel
BelalSaeed
05-30-2009, 10:59 PM
Hi guys!
This is a cartoon character (killer Aaron) I’ve done with 3D studio max 9 / mental ray / ZBrush / Photoshop. Compositing done in Photoshop
http://www.ahmedmax.com/belal/Gallery/Aaron-new.jpg
http://www.ahmedmax.com/belal/Gallery/killer-Aaron-Comp-layers.jpg
and a zbrush screencapture
http://www.ahmedmax.com/belal/Gallery/killer-Aaron-zb.jpg
Hope you will like it
Comment and critic are welcome !!
-Bel
BelalSaeed
05-30-2009, 11:02 PM
Other render :)
http://www.ahmedmax.com/belal/gallery/killer-Aaron-new.jpg
batte812
05-31-2009, 10:31 AM
Hi Sauron, great work! Very funny characters!
BelalSaeed
06-02-2009, 06:25 PM
batte812 - thanks very much :)
This is a Wip cartoon character - A character I started from a basic normal head shape in max and worked it in zbrush.
Nome: Kevin 1957 :cool: (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#) - old man
Comments and critics are welcome!
-Belal
BelalSaeed
06-02-2009, 06:33 PM
Updates
http://www.ahmedmax.com/belal/Kevin-1957/Kevin-1957-WIP-05.jpg
-Belal
BelalSaeed
06-10-2009, 04:40 PM
Hi everyone,
I sculpted The Soldier Head I’ve done with Zbrush
Thx !
BelalSaeed
06-21-2009, 05:33 AM
Hey guys.
I haven't done any speed modeling in a long while, so this weekend sculpted Speed model
http://i804.photobucket.com/albums/yy322/BelalSaeed/Speed-model.jpg
BelalSaeed
06-24-2009, 09:48 PM
Speed model I start this base model I did in max and change all in zbrush ....
http://features.cgsociety.org/newgallerycrits/g16/305916/305916_1245876429_large.jpg
-Bel
mister3d
06-25-2009, 01:33 AM
Interesting works. In this one I think the contrast of masses is way too extreme: the tiny facial features look too small and rigid with the head mass. I also think it needs more ocnvincing anatomical curves and flow. The other models look good as original scupltures. It would be interesting to see some anatomical works also. :)
Hey guys.
I haven't done any speed modeling in a long while, so this weekend sculpted Speed model
http://www.ahmedmax.com/belal/gallery/Speed-model-01.jpg
-Belal
BelalSaeed
08-05-2009, 09:40 AM
mister3d: thanks
this is my first try to make a full game character (modeling - texturing - rendering) ,i have choose name of this character which is " Spencer Santiago "
fistrly i started my base mesh from max then go to zbrush to add details and i'm currently working on.
I'll try to turn it in an in-game character at the end.
Still need a lot of work i started this 3 days ago.
your comments & critique are welcome and would help me to finish my work .
Updates soon.
http://i804.photobucket.com/albums/yy322/BelalSaeed/SpencerSantiago-01.jpg
Intervain
08-05-2009, 12:20 PM
are you using any real life references for the pants? The wrinkles on the pants feel more like they're done from memory than observation. Try finding 1 image of a front for instance and stick to it - copy the wrinkles, it's a good exercise :)
Keep it up:wip:
BelalSaeed
08-10-2009, 05:49 PM
Hey Magda!, no i haven't used real references for pants but days ago i searched for pants references and collect some of them now i started re-sculpting pants Updates soon!
And now I am busy in Comicon Challenge (http://www.gameartisans.org/forums/showthread.php?p=157725) Hope i can finish it on time!
thanks so much! :)
ShaneHudson
08-10-2009, 11:05 PM
Those 3d models are very interesting... so much detail. I like your game character, i presume you have just not finished it yet? Or does the person have no arms on purpose?
Thanks for posting them!
BelalSaeed
08-11-2009, 04:23 PM
thank you ShaneHudson , glad you like it , haven't finished yet
quick sketches today...
http://i804.photobucket.com/albums/yy322/BelalSaeed/sketches-today-01.jpg
just quick sculpting in zbrush and rendering in PS
http://i804.photobucket.com/albums/yy322/BelalSaeed/Head-Character-01.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/Head-Character-02.jpg
Cheers!
BelalSaeed
09-04-2009, 03:45 AM
Hey guys. Here are my finals pics for The comicon challenge - Wolverine
The modeling was made on max, the high poly modeling and textures was done using Zbrush and the final render was done on 3dMAX.
Hope you like my final still!!
http://i804.photobucket.com/albums/yy322/BelalSaeed/WINNING_POSE.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/BEAULTY_SHOT.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/CONSTRUCTION_SHOT.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/TEXTURE_SHEET.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/CONCEPT_SHEET.jpg
xsiyou
09-04-2009, 09:32 AM
very good work:thumbsup: just mouth?
BelalSaeed
09-05-2009, 01:57 AM
xsiyou : thanks a lot man :)
this model low poly and normal map
http://i804.photobucket.com/albums/yy322/BelalSaeed/Lowpoly_Max_Normalmap_01.jpg
Here is the high poly in Z Brush
http://i804.photobucket.com/albums/yy322/BelalSaeed/Wolverine_modeling09.jpg
Thx!!
KarthikAL
09-05-2009, 01:29 PM
Nice Works :thumbsup:
BelalSaeed
09-05-2009, 09:24 PM
thanks Karthik :)
i start working on a new character Captain Damon ...
http://i804.photobucket.com/albums/yy322/BelalSaeed/Captain_Damon_modeling_01.jpg
BelalSaeed
09-09-2009, 04:37 PM
Spider-Man model done in zbrush , base mash in max.
Updates soon.
http://i804.photobucket.com/albums/yy322/BelalSaeed/Spider-Man_02.jpg
BelalSaeed
09-13-2009, 05:55 PM
Wolverine Turntable HD
http://www.ahmedmax.com/belal/Comicon-Challenge-2009-Wolverine/WolverineTurntableHD.jpg (http://www.ahmedmax.com/belal/Comicon-Challenge-2009-Wolverine/WolverineTurntableHD.mov)
-Belal
BelalSaeed
09-21-2009, 05:33 PM
http://www.ahmedmax.com/belal/pages/Mugger.jpg
coming soon!
BelalSaeed
09-22-2009, 02:13 AM
Here is a Bender design i finish it about one year ago
http://i804.photobucket.com/albums/yy322/BelalSaeed/Bender_01.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/Bender_02.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/Bender_03.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/Bender_04.jpg
BelalSaeed
09-26-2009, 12:17 AM
Hey guys!
Basemesh in max and details in zbrush 3 hours of work. Hope you like it.
http://www.ahmedmax.com/belal/Gallery/Creature_saeed_sketch01.jpg
http://www.ahmedmax.com/belal/pages/Creature_05.jpg
http://www.ahmedmax.com/belal/Gallery/Creature_06.jpg
http://www.ahmedmax.com/belal/pages/Creature_01.jpg
http://www.ahmedmax.com/belal/pages/Creature_02.jpg
http://www.ahmedmax.com/belal/pages/Creature_03.jpg
http://www.ahmedmax.com/belal/pages/Creature_04.jpg
Updates soon...
Cheers!,
Belal.
BelalSaeed
10-01-2009, 07:54 AM
http://features.cgsociety.org/newgallerycrits/g16/305916/305916_1254319162_large.jpg
BelalSaeed
10-08-2009, 09:39 AM
build this model in Max and sculpting was done in zbrush
http://i804.photobucket.com/albums/yy322/BelalSaeed/Goblin_BELAL_SAEED_02.jpg
here are the levels
http://i804.photobucket.com/albums/yy322/BelalSaeed/Goblin_BELAL_SAEED_03.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/Goblin_BELAL_SAEED_04.jpg
Updates soon.
BelalSaeed
10-08-2009, 06:37 PM
Update...
http://i804.photobucket.com/albums/yy322/BelalSaeed/Goblin_BELAL_SAEED_06.jpg
BelalSaeed
10-14-2009, 02:28 PM
Speed model done in zbrush, 2 hours of work.
http://i804.photobucket.com/albums/yy322/BelalSaeed/EDAH_2th.jpg
Here is a creature design i finish it about one week ago. First i sculpted the zbrush model then comped a few render of different matcaps in Photoshop.Hope you like it.
http://i804.photobucket.com/albums/yy322/BelalSaeed/Abe-Sapien_cg.jpg
http://i804.photobucket.com/albums/yy322/BelalSaeed/Abe-Sapien.jpg
BelalSaeed
10-14-2009, 02:34 PM
Hey guys,
this is my second try to make a game character
firstly i started my base mesh from max then go to zbrush to add details and i'm currently working on.
I'll try to turn it in an in-game character at the end.
Still need a lot of work i started this 4 days ago.
Anyway hope you guys like it
waiting for comments..
Updates soon.
http://i804.photobucket.com/albums/yy322/BelalSaeed/monster_SAEED_07.jpg
BelalSaeed
10-24-2009, 10:25 PM
new sketch -wip-
http://i804.photobucket.com/albums/yy322/BelalSaeed/EDAH_3th.jpg
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