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NiPeR
07-05-2003, 08:37 PM
Hi!

I started to work with 3D a couple of days ago, and i'm working in Maya. My first project is a Lego character but it was harder than I thougt.

I got stuck with the head but I solved it with a subdiv. cylinder.

But when I shall create the arms, I don't know how to do. Where shall I start and how shall I create them?

santan
07-06-2003, 12:36 PM
hello.

Without seying a wireframe of the model ill guess that the body is a polygonal shape. If it is, you could use the "extrude face" tool to get the arms from the torso of your lego character and then tweak point to get them look the rihgt way.

Hope it helps.

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