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View Full Version : HARDCORE MODELING!: 80's Cartoon: Ninja Turtles


profchaos354
03-06-2009, 12:34 AM
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RECENT UPDATE:

http://i153.photobucket.com/albums/s220/ProfChaos354/TMNTpresentation2.jpg

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So, I decided that I wanted to do my own cartoony styled version of the ninja turtles. After I had gathered some reference and done a very rough concept, a friend of mine pointed out that the new hardcore modeling challenge was centered around 80's cartoons, so I figured I might as well enter.

Anyway, here's a collage of most of my referance images.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleCollage.jpg

My plan is to do a style of cute turtles, similar to the top images. The difference is that I plan on going into a lot more detail like muscles and whatnot as seen in the lower images.

Stay tuned...

melonfreshtv
03-06-2009, 02:59 AM
I don't get what you are going to model. :(

profchaos354
03-07-2009, 01:41 AM
Hopefully this helps you know what I'm working towards a little better.
Some basic concepts
http://i153.photobucket.com/albums/s220/ProfChaos354/turtleConcepts.jpg

TimCallaway
03-07-2009, 02:28 AM
haha, good idea. Stubby turtles lol. Good luck =]

profchaos354
03-07-2009, 09:58 AM
My friends that I asked for quick critiques on my concepts kept wanting changes on the head in one shape or another. Here's a really quick head change, i just squatted down the top of the cranium so the it didn't look so alien like. Also, it works with TMNT heads more now anyway just because their heads are more of oval shapes anyway. Let me know what changes you guys might like to see.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleConcepts-1.jpg

adamavenali
03-07-2009, 12:22 PM
very cool idea. i too will be doing a ninja turtle, but in a totally opposite direction. i should have concept work posted this evening.

good luck, have fun and show us some edge loops! :o)

Geta-Ve
03-08-2009, 04:08 AM
I love me some TMNT, I was going to do them myself as well, but decided on Usagi instead. :D

Also, re your newest concept, I kind of liked the big forehead version more. Also remember to make sure you add the big cheeks. :thumbsup:

waterlilly
03-08-2009, 05:02 AM
Awww, the little ones are cute!

sanketpro3d
03-08-2009, 07:19 AM
funny guys .. modeling these mini ninjas will be real fun .. lol..
gud luck ..

profchaos354
03-08-2009, 09:21 AM
Thanks for the comments guys.

@ adamavenali- I'm looking forward to seeing your hardcore ninja turtles because there are far less TMNT concepts then I thought there were going to be in this challenge, but you're late on posting the concept pictures ;)

melonfreshtv
03-08-2009, 09:28 AM
I still don't get it.

profchaos354
03-08-2009, 12:10 PM
I didn't get quite as much done today as I was really wanting but its getting super late, so here's what I have done so far.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress1.jpg

Next update: tomorrow night

samartin
03-08-2009, 12:28 PM
Looks like a great start :)

Those figures at the top are based on Munny by Kid Robot :-

http://www.kidrobot.com/products.cfm?dept=TOYS&typ=MUNNY&cfid=12514078&cftoken=41471525

Look forward to seeing this progress...

SteveTsang
03-08-2009, 04:11 PM
Hey, nice start :) Looking forward to seeing these little dudes with rippling muscles :D

profchaos354
03-08-2009, 08:14 PM
@ samarton- Ya, the image I found had a link to the toys he used to make them. After that, it looks like he got inventive with some markers and silly putty for the headbands ^_^

winkletinkle
03-09-2009, 04:05 PM
I am really liking the concept images and overall style. I'm excited to see how it turns out.

profchaos354
03-10-2009, 09:35 AM
Time for another update. Still working on the modeling

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress2.jpg

RoyalFlush555
03-11-2009, 06:12 AM
Nice Mark, looking forward to the finished product.

Apophis3d
03-12-2009, 07:06 AM
It's looking pretty good, love the bobble head look they have going on.

profchaos354
03-14-2009, 06:09 AM
got the back of the bandanna modeled

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress3.jpg

Oberyn
03-14-2009, 07:41 AM
Lookin spicy, Mark. =)

profchaos354
03-14-2009, 10:57 AM
Thanks man :D
Here's another update.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress4.jpg

varunbondwal
03-14-2009, 12:00 PM
Hey.. these small TMNT look cool. Plus you have a lot of your work saved coz they're all alike ;)

profchaos354
03-15-2009, 09:14 AM
Thanks for the comment akhenaten. It will definitely be nice that I won't have to do a different model for each of the turtles, but I plan on giving them a lot of individuality through the textures/poses. Soooooooo, time for another update.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress5.jpg

The legs and arms are just roughed in, at the moment.

profchaos354
03-21-2009, 11:34 AM
Sorry for how long it took me to update my post. I've been pretty busy and finally have another chance to continue work on this project all weekend. So here is what I got today. All I have left is the lower leg and then I'm done with the base turtle model.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress6.jpg

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress7.jpg

Oberyn
03-21-2009, 11:54 AM
What else ya have left to do to it?

profchaos354
03-21-2009, 07:34 PM
What do you guys think of the exaggerated clavicle? I kind of liked it but my roommate doesn't approve ^_^

@ Oberyn- Well, I need to finish the leg, UV unwrap, Rig, texture, and normal map it. I'm hoping to finish the model, UV unwrap, and rig before I go to bed tonight.

MysticDread
03-21-2009, 08:03 PM
Hi.

Clavicle is too extreme for me - looks too out of place and 'model like'.

Perhaps if you soften one end back toward the body and/or include other more extreme features it could work out.

Keep up the good work.

Oberyn
03-21-2009, 09:36 PM
As the clavicle is, it's a little incongruous with the rest of your model. If you have to make it, at least make sure it extends to where it's supposed to (acromioclavicular joint). OR, perhaps tone it down a little bit, so that you have these very shallow, rounded hills that gradually sharpen towards the center, most prominent at the sternoclavicular ligaments. So that it just hints at them, instead of looking like you popped an extrude on a couple of faces and left it there.
I'm not saying so much that you have to keep the anatomy in a cartoon realistic. It just doesn't seem to fit the way it is.
By the way, the edge flow on your shoulder is great!

HAHAHA Oops, I stepped on Aaron. Sorry man, it didn't show me your post until AFTER I replied. Not sure why, since your's is well before mine.

profchaos354
03-22-2009, 07:17 AM
Ok, so I finished the modeling (besides weapons, which I plan on adding later). I tamed down the clavicle quite a bit, as well, so it is a lot more subtle now.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress8.jpg

stage-gr
03-22-2009, 11:32 AM
turtle bobbleheads :D

I wonder though, if you scaled up the hands and feet to a same value as the head, would that support your idea/design better?
Just to lose that mix and match feeling someone might get by looking at the head and body separately...
...just a thought i had :)

profchaos354
03-22-2009, 12:10 PM
Stage- Ya, I've been trying to decide if I wanted to change it or not because I think it would really help the concept quite a bit. I'll see how it looks and post images of it in the morning ;)

profchaos354
03-22-2009, 08:07 PM
Alright, here is the model with increased hands and feet, let me know what you guys think.

http://i153.photobucket.com/albums/s220/ProfChaos354/turtleProgress9.jpg

mnartgirl
03-23-2009, 02:16 AM
If you are going to try scaleing the hands and feet I would do it to a greater amount thicker maybe not just bigger.

Looking good though

profchaos354
03-23-2009, 03:33 AM
I agree, Mnartgirl. The hands were looking slightly off to me so I have already gone in and "fattened" up the fingers and slightly, the hand. I think it looks a bit nicer now. I have unwrapped the character and am now starting on the rigging.

profchaos354
03-23-2009, 02:41 PM
A quick little presentation of where I'm at on the model thus far since a lot of people don't like reading through the post to see the progress ^_^

http://i153.photobucket.com/albums/s220/ProfChaos354/NinjaTurtlePresentation.jpg

ZombieGoasts
03-23-2009, 03:32 PM
Clean mesh. Looking good.

profchaos354
03-25-2009, 02:18 AM
Thanks Zombie.

Here's another update. I've been working with the textures.

http://i153.photobucket.com/albums/s220/ProfChaos354/NinjaTurtlePresentationlighter.jpg

mnartgirl
03-25-2009, 02:54 AM
Hey looking good

looks like you have some typology cutting through his left knee pad

profchaos354
03-25-2009, 03:04 AM
Lol, you are very correct, mnartgirl. That's because the rigging isn't done yet. I rigged him just enough to pull of that pose. If you saw him from the opposite side, his arms are actually in some extremely ridiculous looking positions ^_^

mnartgirl
03-25-2009, 03:34 AM
Hee Hee Don't you love when things look great from the camera but funky from the other sides

profchaos354
03-25-2009, 10:53 PM
indeed, I do ;)

winkletinkle
03-28-2009, 07:30 AM
textures are really looking cool. I would change the dots on his face (looking like a break out). Keep up the good work.

RoyalFlush555
03-31-2009, 10:22 PM
Looking good Mark, Keep it up.

profchaos354
04-15-2009, 02:58 AM
Hey guys, sorry I haven't updated in awhile. I've been super busy with other things lately. I'm hoping to be able to finish a beauty render by tonight/early morning.

profchaos354
04-15-2009, 11:18 PM
So here's my beauty render of what I have done right now. I also need some quick opinions from you guys as well.


http://i153.photobucket.com/albums/s220/ProfChaos354/TMNTpresentation1.jpg


So, I am thinking about using the extra time that Roberto has so graciously given us to pull another all nighter tonight and give them some weapons then repose them. On the other hand, I actually really love how this turned out and without their weapons you get a better feeling of the turtle's different personalities. What do you guys think?

RoyalFlush555
04-16-2009, 12:00 AM
I completely agree with you in terms of their personalities. But I would love to see some awesome weapons on em, even if they are sheathed. Either way its your call.

WyattHarris
04-16-2009, 04:27 PM
Actually it looks like Mikey and Raph could be holding weapons already. Definitely model them whether they are sheathed or not.

MysticDread
04-16-2009, 05:05 PM
Congratulations, Mark!

(I'm the 'add weapons' ship - it will REALLY tie together a nice scene you have made)

profchaos354
04-16-2009, 08:24 PM
ok, thanks guys. I modeled the katana last night before i went to bed so I'll get the rest of them done tonight. It shouldn't take very long to get them done ^_^

profchaos354
04-18-2009, 04:44 AM
Alright, here is my final entry for the competition.

http://i153.photobucket.com/albums/s220/ProfChaos354/TMNTpresentation2.jpg

You can use this link to download the high res version of the image: http://www.megaupload.com/?d=SQ9S17II

Critiques and comments are always greatly appreciated ^_^

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