View Full Version : Neetwork cable
05-05-2002, 10:52 PM
This is a little job for a client (network security firm)
Its ment to be a graphic profile element...(not decided yet)
Please feel free to make comments critiques..
05-05-2002, 11:02 PM
Very nice! Good looking and great concept!
:applause: so far! Keep it up! (Is it finished?)
neat work! ;)
05-06-2002, 09:12 AM
Very very impressive! I like the concept also!
The shine on the cable is very nice! Is it a specular shine, or did you use reflections and white cards?
In my opinion the network plug seems a bit to transparent, and the index of refreaction is too high. I looks like glass, not plastic.
Maybe a bit more specular highlights or softer reflections on the plug would make it look more like plastic also.
Did it take long to render?
A very impressed,
05-06-2002, 10:40 AM
The shine on the cable is a blured reflection, (white cards reflecting), Its rendered in Vray 1.07, and the rendering times took a while, there is some compositing involved...
I have to agree with the "glass" versus plastic though...
Anybody got the IOR for this kind of plastic?
05-06-2002, 10:48 AM
Carbon Dioxide, Liquid
Sugar Solution 30%
Sugar Solution 80%
Glass, Zinc Crown
Sodium Chloride (Salt) 1
Glass, Light Flint
Sodium Chloride (Salt) 2
Glass, Heavy Flint
Glass, Heaviest Flint
dunno which you need tho, but this is 3dsmax's list of IOR ;)
05-06-2002, 10:57 AM
Yeah, I got those too, none of them says "plastic" though...;)
great idea, nicely done.....
:applause: :applause: :applause:
05-06-2002, 12:17 PM
Do some deep research (look at a CD jewel case.. :) ) and try to duplicate that. I think it's about the same material and thickness.
Or look at your computers network plug. (That would mean being disconnected from the internet! :surprised: )
I really like the blurred reflections as specular highlight, works really well! I hope one day computers will be fast enough to do everything this way!
05-06-2002, 07:06 PM
Oh, I did my research, I even hacked a network cable connector in half to get to the inner structure.....:D
Well, my table over IOR says that plastic (plexiglass) has 1.48
05-06-2002, 11:28 PM
great concept, the kind of stuff I'm into, imagination that is... :thumbsup:
05-08-2002, 04:49 PM
Thanx for all feedback, I am rendering a version with IOR 1.48, and a little bluring in the refractions...
01-13-2006, 05:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.