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Bytehawk
07-04-2003, 08:27 PM
here's something im particulary proud of.

whadaya think

all LW, even the logos were rendered in LW, composited in Photoshop, almost no retouching was needed (only slight dof blur)

http://users.skynet.be/bytehawk/cgchann/wave001sml.JPG

Freebooter
07-04-2003, 09:12 PM
I can see why you're happy with that.

Well done.

N

Cman
07-04-2003, 10:02 PM
Nice.
Did you use Hypersmooth for the water? The ripples are very soft.

Bytehawk
07-04-2003, 11:03 PM
the ripples are just a crumple texture with a gradient alpha on slope
plus some fractal noize

the reflections are traced + spherical map especially created in LW

there's a gradient on about every channel for the fresnel effect on the water. Yes even in colour (blue - greenish blue - dark blue).

The image was rendered with standard DOF medium quality

original is 1350x3031 px
the wave rendered in about 5 hrs on a P IV 1700 mhz. PC (too little physical memory for these kinda renders means heavy disk swapping and slower renders)

I did the blurring in post in PS thanks to the PS export plugin and Z buffer

the sky was a separate render (I also did a spherical proj. type render for reflections)

NanoGator
07-05-2003, 01:52 AM
I agree, you should be proud. :thumbsup:

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