DanielWray
03-03-2009, 12:19 AM
Hey guys & girls
I'm trying to develop a workflow, well more of a sort of pipeline structure to use for mixing live green screen footage (and non green screen footage) with CGI rendered shots.
My applications that i am using are Voodoo (although VooCAT is on the cards) and Blender.
I know there are many applications out there, but this is doing me just fine for everything at the moment.
Anyway my plan is/ was this;
Record live footage
Green screen footage with white markers for tracking, lit correctly to allow easier green screen extraction.
Edit and track live footage
Split video into TGA format, for frame editing and also for Voodoo (it only accepts TGA images).
Track live shot and tweak shot data, export to blender.
Keying
Extract green matte from image sequences in blender, using noodles.
Save out keyed frames for combining with CGI backgrounds (TGA + alpha files)
Render out CGI shots
Using camera with tracking data applied, render out CGI enviroments/ models, with all layers selected (alpha, Z depth, masking layers etc)
Render out as TGA format
Composite
Composite live footage and CGI elements in blender, with color correction and affects applied per layer (CGI layers and live layers, seperatley)
Render out shots for combining in timeline with sound effects and transitions
Complete!?
Basically that is my (roughly) planned out workflow and pipeline that i have, im just wondering if that will work, like am i missing anything major etc?
I would really appreicate feedback, thankyou :)
P.S. I have attached a quick screen shot of the keying section, i have had pretty decent results, however the film section i got from youtube to mess about with goes from green to a brown colour and im not sure how to key this out, how would the pro's do it? =/
I'm trying to develop a workflow, well more of a sort of pipeline structure to use for mixing live green screen footage (and non green screen footage) with CGI rendered shots.
My applications that i am using are Voodoo (although VooCAT is on the cards) and Blender.
I know there are many applications out there, but this is doing me just fine for everything at the moment.
Anyway my plan is/ was this;
Record live footage
Green screen footage with white markers for tracking, lit correctly to allow easier green screen extraction.
Edit and track live footage
Split video into TGA format, for frame editing and also for Voodoo (it only accepts TGA images).
Track live shot and tweak shot data, export to blender.
Keying
Extract green matte from image sequences in blender, using noodles.
Save out keyed frames for combining with CGI backgrounds (TGA + alpha files)
Render out CGI shots
Using camera with tracking data applied, render out CGI enviroments/ models, with all layers selected (alpha, Z depth, masking layers etc)
Render out as TGA format
Composite
Composite live footage and CGI elements in blender, with color correction and affects applied per layer (CGI layers and live layers, seperatley)
Render out shots for combining in timeline with sound effects and transitions
Complete!?
Basically that is my (roughly) planned out workflow and pipeline that i have, im just wondering if that will work, like am i missing anything major etc?
I would really appreicate feedback, thankyou :)
P.S. I have attached a quick screen shot of the keying section, i have had pretty decent results, however the film section i got from youtube to mess about with goes from green to a brown colour and im not sure how to key this out, how would the pro's do it? =/
