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tritochke
03-02-2009, 05:37 PM
Hi again..!
This is a short one..lol..
I've been experimenting with some expression forms but none of them provided the good solution for this '' problem ''..

and..the that is..
I need to somehow attach the IK controllers of the HAND_R and HAND_L to XFORM centrally in the character ( one that controls the torso and abdomen part as well as neck and head )..so that when I move the whole body..the IK HANDs ( both ) follow the body..otherwise..I have body that twists the hands if I position the xform everywhere in space..
p.s. align was my first guess...and a bad one...:(
thank you all for your help !

tritochke

catizone
03-03-2009, 03:48 AM
If I understand what you are after.... you simply parent the IK goals to the hips, or whatever part you wish.

Best,
Rick

Ulven
03-04-2009, 12:20 AM
Yeah, either parent them, or use DynaPIP to parent them to the hip at some point and then to world or something else.

tritochke
03-04-2009, 12:32 AM
thank you all...;)

uhm...I've actually considered PIP as the solution..but I wasn't sure If that was the right direction...but..yeah..i can see now..that it is possible..:)
..maybe next time I'll rigg in that way...uhm..no maybe..I WILL FOR SURE..this..dragging..and re-positioning the IK always...it's way to much work..:)

thnx once again ;)

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