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View Full Version : How to get rid of wireframe while texturing?


riyazgomes
03-02-2009, 01:09 PM
Hi...I cant seem to get rid of the selected object wireframe (3d view) while texturing...Is there any way to disable this?

Thanks in advance.

-Riyaz

CGIPadawan
03-02-2009, 10:55 PM
Please post a screenshot of your predicament.
Thanks.

riyazgomes
03-03-2009, 05:43 AM
Iv managed to hide the edges from the 3d display...however Im still not able to remove the vertex dots...Basically I want to have a object mode type shading while editing uvs.

Attached image will explain what i mean.

-Riyaz

CGIPadawan
03-05-2009, 10:47 PM
Since Edit Mode is connected to UV Edit Mode now, I don't believe it is possible.

Others are free to point out a solution if it exists.

Ran13
03-06-2009, 01:20 PM
ummm... hit the TAB key and exit Edit mode?
TAB again to re-enter and continue texturing.
Doesn't seem like to much work hitting one key. ;)

mystery00
03-07-2009, 12:06 AM
Go into face-select mode. (ctrl+tab)

That way the vertices will disappear.

It's also nice to enable "Sync UV and Mesh selection" in the UV/Image Editor while using this.


Mystery

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03-07-2009, 12:06 AM
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