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zhaocnus
03-01-2009, 11:56 AM
http://assets.cgsociety.org/nvart/289956_1235908594/680bound
(http://assets.cgsociety.org/nvart/289956_1235908594/1024bound)This is my entry for the competition. It is a world formed by water drops. I used scale distortion to achieve surrealism, which is one of the techniques used by Jacek. Hope you enjoy it. :)

Created in 3ds max and a little touch in Photoshop. I used a of falloff maps and ambient occlusion. The guide is very helpful. I really enjoy the process.

tiello
03-01-2009, 09:38 PM
This reminds me of San Francisco. Good luck!

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