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illphil
02-27-2009, 10:57 PM
Hi all,

I've modelled a character, and then modelled the t-shirt, pants, caps and shoes as seperate meshes. I've got my bones set up and they move the character (not perfectly, though). How do I get the t-shirt mesh to move with the bones? Do I add the t-shirt as bone to my Skin modifier?

Thanks.

Illusion-shadow
03-02-2009, 09:25 PM
use the skinwrap modifier on the shirt and then use the body as the driver. Use the help file on detail setting for the skinwrap modifier.

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03-02-2009, 09:25 PM
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