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ShadoWarrior85
02-27-2009, 11:42 PM
Hello!

Im having a problem with my IK/FK blend in the right arm that it will cause me problems on the animation for sure.
This is what I mean:

http://farm4.static.flickr.com/3505/3314370815_241c5a93e8.jpg

http://farm4.static.flickr.com/3457/3314370975_59bdaec07f.jpg

The problem is related with the orientation of the joints. But what is the best mirror joint orientation that you might use?

Another small thing is about the color overridein the arms, which it's not working also on the right side (should be blue). Is it a bug?

Thank you in advance guys :D!

ShadoWarrior85
02-28-2009, 11:36 AM
Problem solve!
Just group all the arm controls, joints and handles. Export the group and import back. Give a -1 on X Scale and Voilá ITS ALIVE!

I was stupid enough to not see this :scream:!

Thanks anyway :)

JGaines
02-28-2009, 12:40 PM
Just in case, I would select your joints in your left arm and right arm, go to display, transform display, local rotation axes. This will display the orientation of your joints, which allows you to check that your joint orientation matches on both sides.

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02-28-2009, 12:40 PM
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