sdyer23
02-27-2009, 09:35 PM
Hey guys,
I am working on a mechanical rig of an electric shovel, and I am having some troubles with it. Ideally what I want the shovel to do is that when the dipper bucket moves up and down and forward and back, the cables attached to it move with it, giving it a sense of realism. Now I am using Max Design 2009 x64 and so far my "good enough" solution is that I have the cable connectors set with a LookAt constraint to look at the cable pulley, and then I wire a stretch parameter on the cable itself to a dummy object do that the cable will move up and down. I say this is good enough because I can get an okay solution, but it still requires a lot of manipulation to get right and sometimes the LookAt Constraint gets wonkey and breaks on me.
I have included a reference image of the shovel in question, I cannot include any working files as they are proprietary. I hope that the reference image will prove fruitful in illustrating what I would like this piece of equipment to do when I animate it. THanks in advance
SD
I am working on a mechanical rig of an electric shovel, and I am having some troubles with it. Ideally what I want the shovel to do is that when the dipper bucket moves up and down and forward and back, the cables attached to it move with it, giving it a sense of realism. Now I am using Max Design 2009 x64 and so far my "good enough" solution is that I have the cable connectors set with a LookAt constraint to look at the cable pulley, and then I wire a stretch parameter on the cable itself to a dummy object do that the cable will move up and down. I say this is good enough because I can get an okay solution, but it still requires a lot of manipulation to get right and sometimes the LookAt Constraint gets wonkey and breaks on me.
I have included a reference image of the shovel in question, I cannot include any working files as they are proprietary. I hope that the reference image will prove fruitful in illustrating what I would like this piece of equipment to do when I animate it. THanks in advance
SD
