Lunatique
05-05-2002, 12:51 PM
I'm on my way to finishing the Learning Maya 4.0 book, but the kind of stuff you learn from it is so basic compared to the kind of stuff I want to be doing(game cinematic or film quality stuff).
My question is, is it possible to experiment on your own and still get to advanced level WITHOUT spending tons of money on all the advanced courseware? I mean, 3D is not like drawing and painting, where everything is intuitive, and all you have to do is draw/paint a lot and you'd get better. A software as deep as Maya requires PRECISE knowledge, and you simply can't just guess your way through hundreds of commands/settings for complex scenes.
Online tutorials are always either very basic, or very vague, so they are no help either.
So, is it possible to become an advanced user WITHOUT spending more money on advanced courseware?
My question is, is it possible to experiment on your own and still get to advanced level WITHOUT spending tons of money on all the advanced courseware? I mean, 3D is not like drawing and painting, where everything is intuitive, and all you have to do is draw/paint a lot and you'd get better. A software as deep as Maya requires PRECISE knowledge, and you simply can't just guess your way through hundreds of commands/settings for complex scenes.
Online tutorials are always either very basic, or very vague, so they are no help either.
So, is it possible to become an advanced user WITHOUT spending more money on advanced courseware?
