pandacub710
02-27-2009, 03:47 AM
Sorry if this is a noob question, but I couldn't figure this out =(
I'm using 3ds max, and I'm trying to create a material that is not affected by lighting. It's basically just an bitmap image material (for a computer screen material), but I would like it to remain the same color regardless of the lights in the scene. So when it renders, the material should have the same brightness and color as the original bitmap I used, regardless if there are dim or bright lights in the scene.
Thanks for any help!
I'm using 3ds max, and I'm trying to create a material that is not affected by lighting. It's basically just an bitmap image material (for a computer screen material), but I would like it to remain the same color regardless of the lights in the scene. So when it renders, the material should have the same brightness and color as the original bitmap I used, regardless if there are dim or bright lights in the scene.
Thanks for any help!
