View Full Version : Thick Lines for Real-Time Cel Shading
07-03-2003, 08:51 PM
Some people had asked me to write a tutorial on this, so here it is:
http://www.chrisevans3d.com/tutorials/cel_lines/bomb_thum.gif Thick Lines for Real-Time Cel Shading (http://www.chrisevans3d.com/tutorials/cel_lines/)
07-03-2003, 09:06 PM
Nice trick! :wip: Thanks for the tutorial!
07-03-2003, 09:23 PM
07-04-2003, 02:19 AM
Hey great idea, you should call it the 'Anubis Method' :)
07-04-2003, 04:24 AM
wow, i love that
07-04-2003, 05:45 AM
Thanks a lot man, I was always wondering how they did it (I thought it was a vertex shader aswell ;) )
01-15-2006, 01:00 PM
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