View Full Version : Creating new geometry

02-26-2009, 11:35 AM
hey guys,

so here's the deal :

I've got a model in zbrush i imported from max and have been sculpting it for a while now... but now i want to add "horns" to the character and was wondering if there was any effective way to do it within zbrush. I've tried the subtool extrude option but it's quite complicated to get the shape i want from there.... any suggestions on other tools? or mor effective use of the extract subtool??


03-01-2009, 12:44 PM
create horns in max and import them as subtools is the best way...

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03-01-2009, 12:44 PM
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