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tusso
02-26-2009, 10:40 AM
Hi everyone,
I've a max model with a polymesh object assigned to a biped controller structure.
How can I know which vertices (of the polymesh) are assigned to a specific biped object? (like Bip01 L UpperArm for example)
I think I have to use the getpoincontrollers()function but it works only with editable_meshobjects and if I convert my polymesh to an editablemesh I lose the biped-meshvertices assignments...

Please help me!
Thanks

Giacomo "Tusso" Marchetti

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