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MaJoRoesch
02-25-2009, 06:51 AM
I am trying to build an eye that will be able to close and function in 3D. An image of the model is attached. How should I model the eyelids so they are capable of being rigged to close?

I am using 3ds max 2009. Note that the topology is a bit off, I just expanded the size of the eyes.

eldee
03-01-2009, 08:29 AM
There's really not much to explain.. you just model the eyelids using the same radial loop patterns you've used for the rest of the orbital process. Just make sure you have a couple extra edge loops running through it, because when the eyelid is closed you want to make sure it retains its volume.

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03-01-2009, 08:29 AM
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