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MarioRothenb.
07-03-2003, 04:20 PM
hi artists....

stage-1 rendering...... GI, Raytracing, Fresnel reflection, Absorption
modeled and rendered with 3dsmax 4 & final render stage-1

http://www.3D-Artist.ch/sRR.jpg

thanks for comments :)

/mario'

www.3D-Artist.ch
www.i-design.ch

Chris Antonelle
07-03-2003, 05:54 PM
hi, great renders!
id love to be able to get that quality in my renders
unfortunately i am new to 3dmax
i was wondering if you (or anyone) could explain some things to me:

stage-1 rendering...... GI, Raytracing, Fresnel reflection, Absorption
modeled and rendered with 3dsmax 4 & final render stage-1

i understand what raytracing is - but can u provide a brief explanation of the other terms used? this would help a lot
thanks

MarioRothenb.
07-03-2003, 07:12 PM
-GI = global illumination
-Fresnel is a reflection typ there is not linear
-absorption change the color of glass depend of thickness...

sorry my enhlish is bad...

use googel for detaild infos.....

final render is a render engine...

www.finalrender.com

/mario'

uncon
07-03-2003, 07:18 PM
MarioRothenb:
Great image, could you maybe post a bigger one so I can put it on my desktop?

MarioRothenb.
07-03-2003, 07:38 PM
uncon:
take this image.... and make the backround black.....
is looks so beautiful.....

/mario'

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