coreysMonster
02-24-2009, 10:56 AM
alright, so this is the torso of a character I'm modelling, and I was told by my supervisor that the mesh is all wrong (I'm still in training), because it needs to be only squares with no tris at all. Now I've read that the main thing to avoid were 5+sided polygons, and that tris don't damage the mesh at all.
Question 1, are tris evil?
Question 2, any suggestions on how to fix the edge flow of this model? would it be quicker to fix this model, or start over and do it right from the beginning?
Unfortunately, my supervisor is also a professor at a university, so he is rarely around to be asked questions, and when he is he has very little time.
Thanks in advance.
http://i57.photobucket.com/albums/g202/coreysMonster/front.jpg
http://i57.photobucket.com/albums/g202/coreysMonster/profile.jpg
http://i57.photobucket.com/albums/g202/coreysMonster/frontsmoothed.jpg
Question 1, are tris evil?
Question 2, any suggestions on how to fix the edge flow of this model? would it be quicker to fix this model, or start over and do it right from the beginning?
Unfortunately, my supervisor is also a professor at a university, so he is rarely around to be asked questions, and when he is he has very little time.
Thanks in advance.
http://i57.photobucket.com/albums/g202/coreysMonster/front.jpg
http://i57.photobucket.com/albums/g202/coreysMonster/profile.jpg
http://i57.photobucket.com/albums/g202/coreysMonster/frontsmoothed.jpg
