ak969
07-03-2003, 07:06 AM
Looking for part/full time job as concept artist / modeler / skinner / rigger. Below is the link to my portfolio website and some info about myself. Thanks.
web: http://www.ak969.com
email: ak969@yahoo.com
Andrey Kazmin
464 Fallingstar
Irvine, CA 92614
phone: (949) 653-6143
OBJECTIVE.................................................................................................................................................
I envision myself working as concept artist / modeler / skinner / rigger and also slightly involved with animation. Thanks to the skills I possess I can come up with a pencil sketch of original character/weapon/vehicle or GUI, make ortographic (front, side, back) projections for easy modeling, model the object for optimized low/high polycount enviroment and different kind of LOD, unwrap the skin using native 3ds max 5 tools, paint the skin/texture in Photoshop, rig the character utilizing Biped and Physique and do some basic animation. I would like also mention my enthusiastic envolment in making 3d models for Quake3 and UnrealTournament2003 mods. Moreover, being graphic designer and illustrator throughout my career, I can produce full color highly rendered illustrations for posters, box covers, point of purchase displays, t-shirts, web sites and other promotional items.
SKILLS........................................................................................................................................................
Proficient in work on both PC and Mac platforms. Software includes:
>3D Studio Max, Character Studio, Afterburn, Phoenix
>Animatec's World Builder, Vue d'Esprit, Onyx Tree Pro
>Deep 3D and Texture Weapons
>Adobe Photoshop, Illustrator, Premiere, Pagemaker
>Macromedia FreeHand
>Microsoft Frontpage
>Corel Draw, Painter, Bryce
>KPT Tools, Poser
>Quark Xpress and some others.
Experienced in desktop publishing, screen printing, embroidery and photo reproduction processes.
Very much skilled in freehand and computer illustration. Able to produce conceptual drawings and
finish them into high quality full color illustration or 3D model. Strong ability in taking a project from
basic concept to complete creation. Able to work under stressful situations and meet deadlines.
Zealous and methodical at work. Easy learning and adaptable to new conditions. Attentive and
respective in contact. Not smoking. Self-reliant.
web: http://www.ak969.com
email: ak969@yahoo.com
Andrey Kazmin
464 Fallingstar
Irvine, CA 92614
phone: (949) 653-6143
OBJECTIVE.................................................................................................................................................
I envision myself working as concept artist / modeler / skinner / rigger and also slightly involved with animation. Thanks to the skills I possess I can come up with a pencil sketch of original character/weapon/vehicle or GUI, make ortographic (front, side, back) projections for easy modeling, model the object for optimized low/high polycount enviroment and different kind of LOD, unwrap the skin using native 3ds max 5 tools, paint the skin/texture in Photoshop, rig the character utilizing Biped and Physique and do some basic animation. I would like also mention my enthusiastic envolment in making 3d models for Quake3 and UnrealTournament2003 mods. Moreover, being graphic designer and illustrator throughout my career, I can produce full color highly rendered illustrations for posters, box covers, point of purchase displays, t-shirts, web sites and other promotional items.
SKILLS........................................................................................................................................................
Proficient in work on both PC and Mac platforms. Software includes:
>3D Studio Max, Character Studio, Afterburn, Phoenix
>Animatec's World Builder, Vue d'Esprit, Onyx Tree Pro
>Deep 3D and Texture Weapons
>Adobe Photoshop, Illustrator, Premiere, Pagemaker
>Macromedia FreeHand
>Microsoft Frontpage
>Corel Draw, Painter, Bryce
>KPT Tools, Poser
>Quark Xpress and some others.
Experienced in desktop publishing, screen printing, embroidery and photo reproduction processes.
Very much skilled in freehand and computer illustration. Able to produce conceptual drawings and
finish them into high quality full color illustration or 3D model. Strong ability in taking a project from
basic concept to complete creation. Able to work under stressful situations and meet deadlines.
Zealous and methodical at work. Easy learning and adaptable to new conditions. Attentive and
respective in contact. Not smoking. Self-reliant.
