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View Full Version : MAX textures to MAYA


unlikelyhero
07-02-2003, 10:13 PM
Is this possible? Is there a way to take models with texture info from MAX into MAYA?

Lomax
07-03-2003, 12:28 AM
As long as the model's UVs are still intact, the maps should work just fine. Either max2obj or the fbx exporter should get the job done.

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