DominikSusmel
07-02-2003, 08:28 PM
Hi,
I have this object that was originally imported from obj file. Now, I've scaled it (x2) and rotated it by 180 in Y direction. Weird thing happens when I try to Freeze Transform.
Object somehow flips the light around it. To clarify it a bit. Let's assume the default light which comes from camera direction. Well, light, when freeze transform is applied, is casting illumination on the back side instead of the facing side. This is true for all lights! Weird, really weird. I've tried everything, from applying different material, to browsing through attribute editor.
note, I've discovered this has to do with Rotation axis being freezed, when I freeze any other transform (eg. Scale or Translation) everything behaves as normal.
thanks-
PS
I use Maya 4.5.
I have this object that was originally imported from obj file. Now, I've scaled it (x2) and rotated it by 180 in Y direction. Weird thing happens when I try to Freeze Transform.
Object somehow flips the light around it. To clarify it a bit. Let's assume the default light which comes from camera direction. Well, light, when freeze transform is applied, is casting illumination on the back side instead of the facing side. This is true for all lights! Weird, really weird. I've tried everything, from applying different material, to browsing through attribute editor.
note, I've discovered this has to do with Rotation axis being freezed, when I freeze any other transform (eg. Scale or Translation) everything behaves as normal.
thanks-
PS
I use Maya 4.5.
