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View Full Version : ATTENTION: Anyone running maya under OSX


zbgump
07-02-2003, 05:13 PM
As far as I can tell the component editor does not function properly under OSX. Specifically, turning on or off "show all columns" does nothing.

If anyone running Maya under OSX could do a quick test for me, it would be much appreciated. Simply smooth skin any primitive to a joint chain. Then select a vertex and then open the component editor, then select "show all columns" to uncheck it. Any joints which have zero influence, to that vertex, should disapear from the speadsheet when you do this. Its not working for me. I have encountered this behavior in 4.5, 5, and PLE under OSX.

This seems like a major bug, since it makes manual weighting without normalization extrememly arduos if not impossible.

I'll admit that I have encountered "bugs" before that were simply errors on my part. Hopefully this is one of those times! :)

zbgump
07-22-2003, 12:18 AM
Noone running OSX?

edit: Heres a thread at buzz, where someone else confirms my findings.

http://sv2.3dbuzz.com/vbforum/showthread.php?s=&threadid=38151

This is a bug, right?!?

Colin de bink
07-22-2003, 09:52 PM
hi
yeah it doesn't work over here eigther
it is realy bugging me
i've noticed more of these bugs it's like te program is still in beta, not finished.
I didn't expect this from a program as expensive as maya :shrug:

*edit oh BTW im using maya 5 on OSX

Peter Reynolds
07-23-2003, 09:57 AM
Has anyone logged it on the alias site yet?

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