griffinryan
02-20-2009, 02:27 AM
First off I am glad to be here. So here is my question. I am trying to created a four cornered nurbs slider that can be use to drive joint based face shapes. For instance I need to have a LT_Corner_up shape at 1TY and 1TX, then the LT_Corner_down at -1TY and 1TX. The RT_Corner_up will be at 1TY and -1TX, and the RT_Corner_down will be at 1TY and -1TX. The of course you will get a full smile at 1TY and 0TX and a full frown at -1TY and 0TX. I am sure you see the problem is that these coordinates overlap thus nulling out my setup. I had a simple solution to this issue a few years back but for the life of me can't remember what it was or where I put those notes. I know I get the effect I want by hooking up some distance dimension nodes, however I was hoping for an easier solution. Can anyone help?
http://picasaweb.google.com/ryangrif/ForTurbineDocs#5304697802068784434
http://picasaweb.google.com/ryangrif/ForTurbineDocs#5304697802068784434
