PDA

View Full Version : eye lattice issue


Vedrica
02-18-2009, 03:31 PM
hi all,

Please help.

I have an issue with eye lattice deformer. The eyes "roll" more than it should when i rotate the head with curve (like on attached image). The eyes are aim constrained on eye control curve, the eye curve is parrented to curve for the neck, and lattice is parrented to top head joint. What i must do to pass this? Thank you for the answer in advance.

Regards,
Vedran

http://img11.imageshack.us/img11/682/eyerolldy5.th.jpg (http://img11.imageshack.us/my.php?image=eyerolldy5.jpg)

shinyprem
02-20-2009, 04:37 PM
Hi..
Have 3 loc for each eye. Loc L1 and Loc R1 at the center of the eye. loc L2 and LocR2 slighty little away from it. Loc L3 and Loc R3 at a long distance and have it under ur aim ctrl. Let Loc L2 and R2 be the child of Loc L1 and L2. Group Loc L3 anR3 and aimConstrain it to the head with offset unchecked to the head and delete the aminConstrain. Now aimConstrain Loc L1 and R1 to Loc L3 and R3 with the upObject , up axis and proper aim axis specified. Now constrain the eye Geo to the Loc L2 and R2. Point constrain the Loc L1 and R1 to the Head . conatrain ffd to the head.

Rgds,

CGTalk Moderation
02-20-2009, 04:37 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.