PDA

View Full Version : BUMP ? back to the drawing board ...


Luigiserena
02-17-2009, 03:03 AM
i did some zbrush tests and after hours and hours of testing i ended up with verrrrry simple model of my broblem and here it is :

this is texture i used on simple plane
its 16bit-grayscale-png used with mentalray in maya (on production settings)

http://img403.imageshack.us/img403/5285/texturejj8.th.png (http://img403.imageshack.us/my.php?image=texturejj8.png)

when its rendered i end up with this:

http://img100.imageshack.us/img100/2606/renderyg6.th.jpg (http://img100.imageshack.us/my.php?image=renderyg6.jpg)

upper part of texture is linear black to white gradient which should have 65k steps of gray
bottom part is "leveled" to 1/3 of upper gradient which should have aprox 21k steps of gray ... and whats clearly visible is that theres like 100 steps on bottom one

so i realized that i obviously dont understand some part of all this cause i get results like im using 256color images ...

CGTalk Moderation
02-17-2009, 03:03 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.