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View Full Version : two maya to AE questions/a frame rate mystery


kelgy
02-16-2009, 03:34 PM
I have a 1000 frame animation.
I bring it into AE and it reads the frames as 802 total, not 1000
and the duration is around 33.10 seconds.

This happens whether I have the frame rate at 24 or 30 fps.
From what i can tell, the entire animation is there, so what's going on with the frames?

Second, I am doing a layered texture test-so I am transitioning between four textures--and I have it set up so one flows into another(using blend mode over).
I rendered out 1k tif images from maya in the software renderer(to speed things up for testing).

In AE it looks smooth, but when I take it and do a quicktime conversion(it says uncompressed), the images look pixelly and the transitions arent smooth, but jerky.

I could try a HD test, but since it looks ok in the AE view, I figure its not a problem with the transition animation in maya but how I am putting out the final movie file.

Help??
I am just starting with AE.

Mylenium
02-16-2009, 05:17 PM
Well, surely you are messing up frame rates somewhere, I'm just not sure what exactly you do. For the preview stutter, this may merely be a data rate issue, so try different compressions. That's assuming of course, your footage interpretation and comp settings match properly. For the sequence getting truncated, this me be an old, well-known bug. If I recall correctly, Maya does not embed that info correctly and will use a 23.976 or 59.94 timebase for your frame rates. You may therefore have to edit that info in your *,ma file.

Mylenium

kelgy
02-16-2009, 05:37 PM
Thanks.
I'll try posting it in a maya forum to see if they can give me a step by step on what to fix.

Edit: I got an answer for the frame rate difference but still have to figure out why the AE preview looks smooth but the quicktime looks stuttery.

Edit 2:I think its probably the compression settings.

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