kelgy
02-16-2009, 03:34 PM
I have a 1000 frame animation.
I bring it into AE and it reads the frames as 802 total, not 1000
and the duration is around 33.10 seconds.
This happens whether I have the frame rate at 24 or 30 fps.
From what i can tell, the entire animation is there, so what's going on with the frames?
Second, I am doing a layered texture test-so I am transitioning between four textures--and I have it set up so one flows into another(using blend mode over).
I rendered out 1k tif images from maya in the software renderer(to speed things up for testing).
In AE it looks smooth, but when I take it and do a quicktime conversion(it says uncompressed), the images look pixelly and the transitions arent smooth, but jerky.
I could try a HD test, but since it looks ok in the AE view, I figure its not a problem with the transition animation in maya but how I am putting out the final movie file.
Help??
I am just starting with AE.
I bring it into AE and it reads the frames as 802 total, not 1000
and the duration is around 33.10 seconds.
This happens whether I have the frame rate at 24 or 30 fps.
From what i can tell, the entire animation is there, so what's going on with the frames?
Second, I am doing a layered texture test-so I am transitioning between four textures--and I have it set up so one flows into another(using blend mode over).
I rendered out 1k tif images from maya in the software renderer(to speed things up for testing).
In AE it looks smooth, but when I take it and do a quicktime conversion(it says uncompressed), the images look pixelly and the transitions arent smooth, but jerky.
I could try a HD test, but since it looks ok in the AE view, I figure its not a problem with the transition animation in maya but how I am putting out the final movie file.
Help??
I am just starting with AE.
