View Full Version : 3dsmax AUSTIN MINI
Neo|gfx 07-01-2003, 04:06 PM hi :wavey:
this is my austin mini
i modell it with editabel poly planes and mesh smooth
the wheels and the carlights are only bump
http://neogfx.ps24.de/images/austin6.jpg
if someone know how to creat god reflections with fR like suurland, post it ore send it to me :)
|
|
Daniel
07-01-2003, 04:14 PM
Read the RULES mate!
your thread title is wrong -> check rules.
Hmmm, The car looks like is floating (need a shadow)
What the hell is MECH Smooth? :p
Well, I already told you...it looks okay for your first car!
I've never published my first cars :scream:
enough...back2work. :wip:
cya.
mwkmn
07-01-2003, 04:22 PM
Hi, your model looks nice and clean, but I think you need better lighting and carpaint.
Good job though :)
Neo|gfx
07-01-2003, 04:29 PM
i put the shadows away `cause the render time was to long with area shadows
but i render i new one
if I find the time :rolleyes:
thx for the comments post more :thumbsup:
mihkeltt
07-01-2003, 05:59 PM
a little too much reflection on the body plates. and add some more reflection to the windows - that should improve the scene. btw, my first car was total crap compared to yours:)
mwkmn
07-15-2003, 12:06 AM
my first car was total crap compared to yours
Hah, that reminds me of the first car I ever made 3 years back ;)
It was a pure representation of 'plagerized ugliness' :D
CGTalk Moderation
01-15-2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.