CGIPadawan
02-14-2009, 07:31 AM
Ok in my particular character, the left and right hands are separate meshes.
I spent quite a bit of time with NoMDef Vert Groups and Weight Painting on the left hand.
so I thought I'd make the process super-quick for the right hand mesh by Duplicating the Left hand, re-binding it and re-naming all the Vertex groups changing "L" to "R" per bone.
It works.
Except now, when I switch to Weight Painting, I get a weird black mask over the weights:
http://img518.imageshack.us/img518/9089/weightpaintingblackoy1.jpg
Is this a bug?
I spent quite a bit of time with NoMDef Vert Groups and Weight Painting on the left hand.
so I thought I'd make the process super-quick for the right hand mesh by Duplicating the Left hand, re-binding it and re-naming all the Vertex groups changing "L" to "R" per bone.
It works.
Except now, when I switch to Weight Painting, I get a weird black mask over the weights:
http://img518.imageshack.us/img518/9089/weightpaintingblackoy1.jpg
Is this a bug?
