PDA

View Full Version : rebinding after animating....


fadegboye
07-01-2003, 10:07 AM
Hello people,
i have done some animation of my character(unbound to the Hi-Res version to speed things up) and tried to rebind it after...it seems to have shifted the mesh in the wrong place on the hands and arms when rebound. I have a default bind pose at frame -10. is there any way I can fix this...?

Cheers....:hmm:

galactor
07-01-2003, 02:24 PM
I use always different files for different tasks. So when the moddeling is done and i start texturing, i save it with a different name. The same thing with rigging animating and rendering.

So i always can go back and get the character that is not messed up. So these kind of worflowes will prevent the kind of problems you have now. I hope you have an earlier version saved !!

:: Galactor ::

fadegboye
07-01-2003, 04:11 PM
yeah i do have an earlier version...I have kind of sorted it out already but thanks for your help Galacto!

CGTalk Moderation
01-15-2006, 01:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.