karmoh
02-13-2009, 10:05 AM
Hi!
I have an example 3D model exported from my Civil application, with an 5 m gridded mesh, and som building pads and houses. The terrain is textured with an orthophoto from the civil application. The problem is the faces that connect the cut/fill surfaces of the building pads to the terrain. Theres something wrong with the texture mapping, and I cant figure out how to fix it.
It seems it maps the whole ortho-texture in each of the connecting faces.
Anyone have any ideas?
Thanks in advance:)
Link to 3ds-file: here (http://rapidshare.com/files/197549790/ortho_terrain.zip)
http://www.arealpluss.no/kunde/faces.jpg
I have an example 3D model exported from my Civil application, with an 5 m gridded mesh, and som building pads and houses. The terrain is textured with an orthophoto from the civil application. The problem is the faces that connect the cut/fill surfaces of the building pads to the terrain. Theres something wrong with the texture mapping, and I cant figure out how to fix it.
It seems it maps the whole ortho-texture in each of the connecting faces.
Anyone have any ideas?
Thanks in advance:)
Link to 3ds-file: here (http://rapidshare.com/files/197549790/ortho_terrain.zip)
http://www.arealpluss.no/kunde/faces.jpg
