negative9
07-01-2003, 05:29 AM
Imagine a sphere, cut in half, and half way down that half a loop edge that you want to cap...HOW?
The only way I can think of is to create a seperate piece of geomenty and ".Put On", if that would work, or "Collapse" the edges? Collapse edges does what I want on the outside of a piece of geomenty, but inside I get bad results. (usually it ,for some reason tries to connect to the outside geometry)
EDGE | EXTRUDE > NORMAL gives a fairly good result after FLATTENED, but in the center I'm stuck with a dozen vertices, and deleting them yeilds bad results. I tried to CLEANUP the model, but that didn't work either.
Any other ideas?
Maybe a WISHLIST request: EDGE | CAP - Select a EDGE | LOOP and create a n-gon plate inbetween or based off of the selection?
What do you think?
//negative9//
The only way I can think of is to create a seperate piece of geomenty and ".Put On", if that would work, or "Collapse" the edges? Collapse edges does what I want on the outside of a piece of geomenty, but inside I get bad results. (usually it ,for some reason tries to connect to the outside geometry)
EDGE | EXTRUDE > NORMAL gives a fairly good result after FLATTENED, but in the center I'm stuck with a dozen vertices, and deleting them yeilds bad results. I tried to CLEANUP the model, but that didn't work either.
Any other ideas?
Maybe a WISHLIST request: EDGE | CAP - Select a EDGE | LOOP and create a n-gon plate inbetween or based off of the selection?
What do you think?
//negative9//
