edwardG
02-11-2009, 08:14 PM
I just thought I'd share this little gem with you all in case you haven't seen it.
Sorry if this has been posted previously. It's not my rig at all, I just want to figure it out!
http://www.youtube.com/watch?v=Ze53d36pNzg&NR=1 (http://www.youtube.com/watch?v=Ze53d36pNzg&NR=1)
It's a Transformer rig that goes from Ferrari > Transformer > Helicopter. It's one of the most complex rigs that I've seen, and I just thought that I'd share it.
Another thing that I am trying to do is dissect it. The best that I can tell, there seems to be 5 different rigs happening here:
1) A rig for the car.
2) A rig to control the morphing in-between the car and robot.
3) A rig for the robot.
4) A rig to control the morphing in-between the robot and the helicopter.
5) The Helicopter Rig.
All of these are probably present in the same file, but only certain rigs are present depending on what action you want to perform. I imagine that it works pretty similar to an IK/FK switch but just on a much grander scale. There's no doubt some scripting going on that he's not showing as well.
It also seems that many of the parts that aren't active are hidden (or maybe just scaled to 0) rather than always present. That's not too surprising, but good to know for some people who might be wondering.
Sorry if this has been posted previously. It's not my rig at all, I just want to figure it out!
http://www.youtube.com/watch?v=Ze53d36pNzg&NR=1 (http://www.youtube.com/watch?v=Ze53d36pNzg&NR=1)
It's a Transformer rig that goes from Ferrari > Transformer > Helicopter. It's one of the most complex rigs that I've seen, and I just thought that I'd share it.
Another thing that I am trying to do is dissect it. The best that I can tell, there seems to be 5 different rigs happening here:
1) A rig for the car.
2) A rig to control the morphing in-between the car and robot.
3) A rig for the robot.
4) A rig to control the morphing in-between the robot and the helicopter.
5) The Helicopter Rig.
All of these are probably present in the same file, but only certain rigs are present depending on what action you want to perform. I imagine that it works pretty similar to an IK/FK switch but just on a much grander scale. There's no doubt some scripting going on that he's not showing as well.
It also seems that many of the parts that aren't active are hidden (or maybe just scaled to 0) rather than always present. That's not too surprising, but good to know for some people who might be wondering.
