View Full Version : Organized Crime: The Capo Bastone (model + skin)
06-30-2003, 11:31 PM
Body Texture: JBoskma
Face Texture: A friend, who's name does not want to appear here strangely.
More info: Organized Crime website (http://www.planetunreal.com/organizedcrime)
06-30-2003, 11:54 PM
Curious as to know if the clothes are free flowing and if so, did you rig the trenchcoat??
Great models by the way, they are VERY impressive..
07-01-2003, 12:30 AM
We'll be using karma and animations for the coat, so yes it's going to be rigged. Not with a bipped probably. (bones)
07-01-2003, 01:18 AM
Very cool man !!!
I'm just looking for models like that cause I have an idea of my next short movie. It's gonna be on the mafia...
Do you have some good references for the model ??? Very hard to find models like your with the gangsta style. I'll have an idea for your gangsta ;)
Good job again.
07-01-2003, 01:27 PM
Model edits by Turk. Better?
(the complete model is 2208 polygons btw)
07-01-2003, 05:18 PM
Alot better :thumbsup: .
Now he´s good looking like in the 40s movies but the hat looks kind of strange. Maybe it should look like this.
Could be wrong:shrug: .
01-15-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.