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View Full Version : Organized Crime: The Capo Bastone (model + skin)


JBoskma
06-30-2003, 11:31 PM
Model: Turk
Body Texture: JBoskma
Face Texture: A friend, who's name does not want to appear here strangely.
http://www.planetunreal.com/organizedcrime/updates/beauty.jpg
http://www.planetunreal.com/organizedcrime/updates/front_back.jpg
http://www.planetunreal.com/organizedcrime/updates/2versions.jpg

More info: Organized Crime website (http://www.planetunreal.com/organizedcrime)

sCM redruM
06-30-2003, 11:54 PM
Curious as to know if the clothes are free flowing and if so, did you rig the trenchcoat??

Great models by the way, they are VERY impressive..
ruM's OUT...

JBoskma
07-01-2003, 12:30 AM
We'll be using karma and animations for the coat, so yes it's going to be rigged. Not with a bipped probably. (bones)

Volcandro
07-01-2003, 01:18 AM
Very cool man !!!
I'm just looking for models like that cause I have an idea of my next short movie. It's gonna be on the mafia...
Do you have some good references for the model ??? Very hard to find models like your with the gangsta style. I'll have an idea for your gangsta ;)



gangsta (http://www.angelfire.com/tx5/terraterresite/gangsta.jpg)

Good job again.

JBoskma
07-01-2003, 01:27 PM
Model edits by Turk. Better?
http://www.planetunreal.com/organizedcrime/oc/fix.jpg

(the complete model is 2208 polygons btw)

bigbad
07-01-2003, 05:18 PM
Alot better :thumbsup: .

Now hes good looking like in the 40s movies but the hat looks kind of strange. Maybe it should look like this.

http://www.olemiss.edu/depts/it/webmaster/hat.jpg


Could be wrong:shrug: .

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