View Full Version : Vietnam War Veteran, Bojin Shi (3D)

02-10-2009, 08:48 AM
http://features.cgsociety.org/newgallerycrits/g97/305497/305497_1234259308_medium.jpg (http://features.cgsociety.org/newgallerycrits/g97/305497/305497_1234259308_large.jpg)

Title: Vietnam War Veteran
Name: Bojin Shi
Country: China
Software: Maya, mental ray, Photoshop, ZBrush

This is a lowpoly model of a Vietnam War veteran, yes, from the US side.

The polycount sits at 12,547. Texture maps consist of color, normal and specular, each at 2048x2048x2.

Pretty standard procedure here. A highpoly model was sculpted in Zbrush. Maya did the lowpoly job. Then both were threw into xNormal for Normal maps, as well as AO and color mask maps which would aid to the later texture painting. Texturing were done in Photoshop. Some basic photo elements were used as base, then hand painted all scratches, dirt, mud, color differentiations and so on. Then I tweaked the color map to get a specular map. A detail normal map was also generated from various elements of the color map (tiny bumpy details, you may not notice them unless compare side by side). And finally Mental Ray for the preview render.

I did a few quick in-game tests in COD4, Crysis and UT3. You can check them out on my blog at:

I hope you guys like it!

C&C's are always welcome!

02-10-2009, 10:14 AM
Here's the Zbrush model and wireframe~

http://img.photobucket.com/albums/v610/yeman82/002_002.jpg http://img.photobucket.com/albums/v610/yeman82/007.jpg



02-10-2009, 10:23 AM
Itīs really impressive, great work. I like the details like his nails, the quality in the texture... very very good work

02-10-2009, 01:13 PM

02-10-2009, 01:16 PM
Very impressive and life like, except the gear that I lived out of and humped for 15 months were framed sacks. I see he's wearing a flight jacket which were introduced in 67'. That's when we got ours in 67' and 68'. The gear you are showing were used mainly by the South Vietnamese army. We used that type of gear (Korean Vintage) in boot camp and AIT.
Like the mud and dirt on the uniform. Keep up the good work.

02-10-2009, 02:22 PM
Schurby: I have to appologize. I am a total noob when it comes to military stuff:cry: . Other than movies and online references, I have probably seen real life guns twice in my life and that's about it. Thanks for the info by the way, it's really helpful.

carlarmen: Cheers, buddy!

Z03R: Thanks a lot! Glad you liked it~

02-10-2009, 02:29 PM
Here's the Zbrush model and wireframe. (tried to post them earlier, don't know why they didn't show up)

http://img.photobucket.com/albums/v610/yeman82/002_002.jpg http://img.photobucket.com/albums/v610/yeman82/007.jpg



02-10-2009, 02:32 PM
I come from Vietnam, but I think Vietnam War Veteran is not like that, Europe army is more suitable than....

But this pic is very nice, good modelling and renderer :thumbsup:

02-10-2009, 02:42 PM
piavg: Again, total war noob here~

I got my references from websites like these:



and movies like Full Metal Jacket, Tropic Thunder.

02-10-2009, 03:29 PM
Very nice modeling and texturing. The lighting seems a bit dark though. Good job!

02-11-2009, 07:25 AM
That really look promising. Especially the Crysis version. Somehow I think that enginge would be very suitable for a Korea or Vietnam conflict mod.
Could be intersting to play one from the North Vietnam perspective. As a change.

02-11-2009, 08:26 AM
Very nice model.Great Detailing.:thumbsup:
Sea Creature (http://forums.cgsociety.org/showthread.php?f=132&t=728090)

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