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View Full Version : Face wrinkling..no reason?


DeltaAddiction
02-09-2009, 02:32 AM
Hey, I was doing an animation and Maya crashed on me. When I opened it, one of my character's cheeks has a wrinkle on it like he's smiling really big, but all of my controls are set to their original spots. I checked the original file I'm referencing and it doesn't have the wrinkle. Any ideas how to fix this?
With problem:
http://img10.imageshack.us/img10/580/picture2ke4.png
Without problem:
http://img8.imageshack.us/img8/7167/picture3jc0.png
PS- Sorry for the huge pictures/if this thread is in the wrong forum, I wasn't sure where this fell under

DruG
02-09-2009, 12:56 PM
Do you use blendshapes or weights?

DeltaAddiction
02-09-2009, 11:27 PM
Oops! Sorry, thought I said that. I'm using a bone-based rig, so I'm using weights.

DruG
02-10-2009, 01:24 AM
:)

Is your "cheek controler" still connected? Does it effect it`s joint?

Looks like the nurbs circle is on it`s spot, but there`s a direct translation on the joint, which causes the wrinkle

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02-10-2009, 01:24 AM
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