webster
06-30-2003, 09:21 AM
Hi,
I´m modelling an Character using CPS.
I have to model with multiple CPS-Sets (Character will not be textured, only materials are used).
Now my problem is, that different parts (in this example, upper body and neck) have a kind of tangency problem. In the rendering (upper image) it´s quit obviously.
The CV´s of the Base-mesh are point-snapped (lowest pic).
So the Proxy-mesh points,CV... are exactly the same for Body and neck (2nd pic).
Material is of course the same on both.
Any ideas, how I can create a smooth surface connection ?
I´m modelling an Character using CPS.
I have to model with multiple CPS-Sets (Character will not be textured, only materials are used).
Now my problem is, that different parts (in this example, upper body and neck) have a kind of tangency problem. In the rendering (upper image) it´s quit obviously.
The CV´s of the Base-mesh are point-snapped (lowest pic).
So the Proxy-mesh points,CV... are exactly the same for Body and neck (2nd pic).
Material is of course the same on both.
Any ideas, how I can create a smooth surface connection ?
