PDA

View Full Version : Double Chevron Mirror


LXC2000
02-06-2009, 08:37 PM
http://assets.cgsociety.org/nvart/281047_1233952647/680bound
(http://assets.cgsociety.org/nvart/281047_1233952647/1024bound)Virtual mirrors, dark shadows and golden tones for surreality, I guess...

nonAnon
02-08-2009, 12:45 AM
I would call that more abstract than surreal. good luck though

LXC2000
02-08-2009, 04:43 PM
Thanks to comment, I understand your point of view, there is something here more about geometrical abstract steel shapes within a surreal lighting and mirror games. But what is Surreality exactly, historically speaking? Look at the geometrical or abstract shapes of surreal painters like Yves Tanguy, Chirico, Max Ernst, or some movies like "Un chien andalou" from Bunuel, or "Orphee" from Cocteau... It was more about dreamscapes, strange athmospheres, odd contrasted light, unconformism and weird objects or personages mixes, a kind of global feeling for the viewer, than an objective and static range definition forever... Who said surreality was not in abstraction, which should be a no-sense in history of art?... Surreality is in the camera-mind of the observer, and his technic to show it. Anyway, good to talk and exchange... Regards, Xavier

CGTalk Moderation
02-08-2009, 04:43 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.