snowrvn
06-30-2003, 03:45 AM
hi guys
my problem is i need an imported dialogue to start at a certain frame and not instantly. is there a way in max to do this?
i've tried the track view and you can't move the soundwave. i've also looked up the help files, tried using the audio clip and sound helper, which didn't work for me.
i've already done some animation for my character so i don't particularly want to do the morphers first then redo the animation.
also, i read somewhere you could just add silence to the audio file then import it back to max. is this the only way?
thanks
my problem is i need an imported dialogue to start at a certain frame and not instantly. is there a way in max to do this?
i've tried the track view and you can't move the soundwave. i've also looked up the help files, tried using the audio clip and sound helper, which didn't work for me.
i've already done some animation for my character so i don't particularly want to do the morphers first then redo the animation.
also, i read somewhere you could just add silence to the audio file then import it back to max. is this the only way?
thanks
