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whatever
05-03-2002, 07:59 PM
I have this scene setup with a boat going through rocky waters and a camera atached to the boat...
Now in my render globals I set the camera to that boat camera I have setup but no-mater what I do, it always renders (when I do a batch render) from where I left off in perspective view.
I've tried creating other cameras also marked as "renderable" and tried rendering out of those but it doesn't work... always renders a view from where my perspective view was left off...

Anyone heard of this before or any ideas?

svenip
05-03-2002, 08:17 PM
yep, always render by command line :)

example

c:\AW\Maya4.0\bin\mayabatch.exe -render -s 1.000(starttime) -e 200.000(endtime) -cam camera1(your camera) -of sgi(imageformat) -proj F:\work_test(project dir) -rd J:\lattice(where to put the images) F:\work_test\scenes\lattice_01_arrows.mb(filename)

this seems to be a problem within maya. everyone who ever tried this had the same problem :)

btw it's always better to render from command line. you can work with your maya and so on.

whatever
05-03-2002, 08:19 PM
bingo :thumbsup:

Thanks sven :buttrock:

alexx
05-03-2002, 08:21 PM
switching the "renderable" flag off for the perspective camera and only have one camera (the one you like) being really renderable should solve that problem as well

cheers

alexx

-wT-
05-04-2002, 12:26 AM
And just a thought, but if it always renders what's in the perspective viewport, you could try selecting the camera, and then going to the panel thingy for the perspective viewport and select "Look trough selected" (Sorry, I'm very poor at explaining where tools are, unless I have Maya open infront of me... which I don't have usually when I'm surfing the net)
... but only if you have to use Maya GUI to render... and if this even works ;)

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