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View Full Version : Create realflow-like meshes from nParticle fluid simulation


Ultrasonic
02-04-2009, 10:13 AM
Hey Guys...

...i am currently simulating liquid with nParticles and i am happy with the results. The only thing that i now need is a believable mesh, like the ones that come out of realflow.

I always used to export my particle as a realflow binary -> then load them in realflow...create a mesh and re-export it to maya as a realflow mesh-binary.

As my scenes are getting bigger, realflow becomes totally unstable and unusable!

Do you guys have an idea on how i could create cool liquid-meshes in maya?

thx in advance!!
Oliver

elvis75k
02-04-2009, 11:53 AM
Something was already written here.

http://forums.cgsociety.org/showthread.php?t=684809

Ultrasonic
02-04-2009, 02:50 PM
ohhh....sorry! didn't see that!!!

After playing around with nucleus meshing i find that it works pretty well for my puposes!

thx for the hint!
Oli

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02-04-2009, 02:50 PM
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