Ultrasonic
02-04-2009, 10:13 AM
Hey Guys...
...i am currently simulating liquid with nParticles and i am happy with the results. The only thing that i now need is a believable mesh, like the ones that come out of realflow.
I always used to export my particle as a realflow binary -> then load them in realflow...create a mesh and re-export it to maya as a realflow mesh-binary.
As my scenes are getting bigger, realflow becomes totally unstable and unusable!
Do you guys have an idea on how i could create cool liquid-meshes in maya?
thx in advance!!
Oliver
...i am currently simulating liquid with nParticles and i am happy with the results. The only thing that i now need is a believable mesh, like the ones that come out of realflow.
I always used to export my particle as a realflow binary -> then load them in realflow...create a mesh and re-export it to maya as a realflow mesh-binary.
As my scenes are getting bigger, realflow becomes totally unstable and unusable!
Do you guys have an idea on how i could create cool liquid-meshes in maya?
thx in advance!!
Oliver
