realmaker
02-04-2009, 07:29 AM
Could anyone give me some input about how best to model interior ornamental detail like you would see in a high-end home theater room designed in the art deco/nouveau style? Molding and borders would probably be the predominant type of detail, but also large, circular ceiling details, picture frames with fancy corners, etc. - shapes like s-curves and fleur-de-lis come to mind, but in general, all types of swirly shapes. The shapes would appear in relief as if carved into a piece of wood. I think for the most part the patterns would repeat, so it would be a matter of creating a section and then copying it over and over. As for a reference, I think I could find what I need in the pattern books you find in the art section of the bookstore. (I hope--I have yet to look.)
Speed and creative possibilities are the operative words here. I'm using 3dsmax Design 2009, so I have those modeling tools, but I was wondering if something like ZBrush or Mudbox would give me the tools to create this kind of thing better and faster than MAX's set of modeling tools.
Any opinions? Thanks in advance.
Speed and creative possibilities are the operative words here. I'm using 3dsmax Design 2009, so I have those modeling tools, but I was wondering if something like ZBrush or Mudbox would give me the tools to create this kind of thing better and faster than MAX's set of modeling tools.
Any opinions? Thanks in advance.
