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Kabona
02-03-2009, 11:47 PM
hi everyone

Just wondering if anyone could tell me the easiest way to go about making a hardwood floor texture for a basketball court. I want it to look semi photorealistic with a nice gloss over it. the final render will be really close to the floor. If i made the floor in photoshop how could i make it have nice gloss to it in the final render, Or is there a different way i should be going about this?

Marcel
02-04-2009, 08:05 AM
Which renderer are you using?

For the most realistic result you should try a blurred raytraced reflection. It takes ages to render, but it is exactly the effect you see in real life.

Kabona
02-04-2009, 01:49 PM
im rendering with mental ray,

so snapshot the uv, make the texture in photoshop, bring it back into maya and use a blurred raytrace reflection?

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