RyanT
02-03-2009, 09:06 PM
Hey guys,
I released a Python API plug-in utility node which allows you to connect 16 separate float values which are converted into a matrix then output as translate, rotate, and scale. The node also has a parentInverse matrix input value and translate, rotate, and scale offset values. The Python source code is included and I have attempted to comment it well so it can be learned from. The file also includes an example .ma file for you to see a basic example of something you could do with it. It should work with all versions of maya that have Python built into it. You can download the plugin here:
http://www.rtrowbridge.com/blog/downloads/
All comments and suggestions are welcome.
Thanks,
-RyanT
I released a Python API plug-in utility node which allows you to connect 16 separate float values which are converted into a matrix then output as translate, rotate, and scale. The node also has a parentInverse matrix input value and translate, rotate, and scale offset values. The Python source code is included and I have attempted to comment it well so it can be learned from. The file also includes an example .ma file for you to see a basic example of something you could do with it. It should work with all versions of maya that have Python built into it. You can download the plugin here:
http://www.rtrowbridge.com/blog/downloads/
All comments and suggestions are welcome.
Thanks,
-RyanT
