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chayanvinayak
02-02-2009, 04:46 PM
How you can connect three(or six) blend shapes to square controller so that when controller is on ?

1. left-top side (translate x=-1, y=1), character should smile from left side(blendshape1).

2. middle-top side(translate x=0,y=1), character should smile from both sides(blendshape2).

3. right-top side (translate x=1,y=1), character should smile from right side(blendshape3).

I am attaching a link so that you can better understand.

http://chayanvinayak.info/rig.jpg (http://chayanvinayak.info/rig.jpg)


Thanks
Chayan

DanHaffner
02-02-2009, 10:34 PM
Before I got into full detail on how this can be done, I need to know what kind of background you have, since your question is extremely vague and the information you are asking can go pretty in depth, here's some questions for yea:

#1 Do you know how to use SDK's?
#2 Do you know how to lock out and limit translations on an item?
#3 Do you know how to create and connect even 1 blend shape?

I'm not trying to attack you here, I just don't want to go through and tell you all the steps when all you need is the last few.

chayanvinayak
02-03-2009, 03:29 AM
Hello Dan ,

Thanks for attacking on me :).

#1 Do you know how to use SDK's?
Yes, I know how to use SDK's

#2 Do you know how to lock out and limit translations on an item?
Yes, I know how to lock out and limit

#3 Do you know how to create and connect even 1 blend shape?
Yes, I know how to create and connect blend shapes.


I have setup the controller with locked limits. I have all the blend shapes connected.
I can setup 1 blendshape with controller ( 1 dimensional controller ) but dont know how to connect 3 or more blendshapes with 2-d controller.


thanks

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02-03-2009, 03:29 AM
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