Rick Stirling
02-01-2009, 12:18 PM
For a while now I've had a joystick creation system that lets me link joystick sliders to bones (or anything else really) to control their rotation and translation.
This issue that I've always had is that the scale I have to work at is quite small so building a joystick that goes from -1 to +1 is massive on the screen - therefore I build all my joysticks so that they go from -0.05 to +0.05 and then normalise in my expressions or wiring.
I'm now thinking that this is a hack, and that I must be able to build them at that small scale, yet have them work as if they run from -1 to 1.
I'm at home rather than at work so I can't experiment, but I'm thinking that I might be able to construct the joystick (bounding box with circle and text) and then scale it with an Xform modifier. I'm sure someone will have ran into this issue before and can advise me if I'm heading in the right direction.
This issue that I've always had is that the scale I have to work at is quite small so building a joystick that goes from -1 to +1 is massive on the screen - therefore I build all my joysticks so that they go from -0.05 to +0.05 and then normalise in my expressions or wiring.
I'm now thinking that this is a hack, and that I must be able to build them at that small scale, yet have them work as if they run from -1 to 1.
I'm at home rather than at work so I can't experiment, but I'm thinking that I might be able to construct the joystick (bounding box with circle and text) and then scale it with an Xform modifier. I'm sure someone will have ran into this issue before and can advise me if I'm heading in the right direction.
